DISCOVERY & RESEARCH
Based on methods from the d.school at Stanford, we use radical collaboration to tap into the insights that allows to unlock the potential of an idea, a service, a product, or an entire organization.
UI & UX DESIGN
With a decade of experience and a team from the CCA program, we use technology to create accessible digital environments that encourage connection and engagement. By combining innovation with a human-first approach, we create an ideal experience for people to get to know your work.
With our in-house art department, illustrating and animating your project is an integral part of the design process, making for a holistic approach to created imagery plus a faster delivery on all assets.
CODING & DEVELOPMENT
We are platform agnostic. We leverage the agility and strength of open-source technology and combine it with ready-made tools to come up with highly functional, state-of-the-art solutions; our teams of trusted partners around the globe is always experimenting with the latest technologies, as well as mastering the ones that are here to stay.
We are existing through a paradigm shift. Weʼll analyze your offerings as well as your audience needs and come up with solutions to bridge the gap between you and your clients.
Because we create organisms and eco-systems that are alive and evolving, we are strategic partners that take the journey with you.
MARS [Manuelita Antonio Rangel Sosa] was born in the Venezuelan Andes into a big family. Having earned her Masters in Architecture [Universidad de Los Andes] at the age of 21 she moved to Australia in search of adventure, finding herself at the University of Melbourne in the English Studies department. Upon her return to the Motherland, MARS kept herself in the safety of academia; being part of the team that started Caracas Urban Think Tank as an experimental Urban Studies Graduate Program [Universidad Central]. Following a failed coup d’ètat and facing the temporary closure of the University, Manuelita serendipitously moved to San Francisco in 2003 and decided to call it home. After a decade in Architectural Publishing [William Stout] and exploring subjects related to Machines [Flight Academy, Public Bikes], she made a return to Design [McCalman.co] in 2013. In 2014 she cofounded an Art Collective [The Absurdist] and in 2015 decided to start her own Studio: SUPERWORKS. Since 2017 she has also coordinated the One Plus Program at Public Architecture, doing her part on the social impact front. Her passions include: poetry, swimming, absurd machines, motherhood, and the future of work.
Manuelita Antonio Rangel Sosa
Waham dedicated his early studies to Computer Science & Human Interaction [Universidad de Los Andes], always trying to find a common ground between simplicity, functionality and beauty. During his time in Graduate School [Swinburne University of Technology, Melbourne] he studied Robotics and work as an A.I researcher. In San Francisco he dedicated his time to Electronic Music Production. He has created minimalistic sounds in an attempt to transport listeners to unique spaces, inadvertently making them become part of a neurological experience. Now he has decided to commit his time to the digital realm in an effort to help individuals and companies find the connection between technology and art. Waham has joined SUPERWORKS in the belief that it’s the perfect platform to build that bridge, and create interfaces that reflect this philosophy.
Juan Carlos López Ortega
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